xenadmin/XenAdmin/Commands/AddNewHostToPoolCommand.cs
Gabor Apati-Nagy a1a411b9df CA-214628: .NET Image limit causes exception
Further changes

* implemented similar logic for the Commands too as those are keep on getting updates so affected
* moved these static fields to a class (at Images)
* used the same casing as in Resources once they have been moved

Signed-off-by: Gabor Apati-Nagy <gabor.apati-nagy@citrix.com>
2017-01-11 13:56:45 +00:00

122 lines
4.6 KiB
C#

/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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using System;
using XenAdmin.Properties;
using XenAPI;
using XenAdmin.Network;
using XenAdmin.Core;
using System.Drawing;
using XenAdmin.Dialogs;
namespace XenAdmin.Commands
{
internal class AddNewHostToPoolCommand : Command
{
private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private readonly Pool _pool;
/// <summary>
/// Initializes a new instance of the <see cref="AddNewHostToPoolCommand"/> class.
/// </summary>
/// <param name="mainWindow">The main window.</param>
/// <param name="pool">The pool that the new host is to be added to.</param>
public AddNewHostToPoolCommand(IMainWindow mainWindow, Pool pool)
: base(mainWindow)
{
Util.ThrowIfParameterNull(pool, "pool");
_pool = pool;
}
protected override void ExecuteCore(SelectedItemCollection selection)
{
AddServerDialog dialog = new AddServerDialog(null, false);
dialog.CachePopulated += dialog_CachePopulated;
dialog.Show(Parent);
}
public override Image MenuImage
{
get
{
return Images.StaticImages._000_AddApplicationServer_h32bit_16;
}
}
public override string MenuText
{
get
{
return Messages.ADD_NEW_SERVER_MENU_ITEM;
}
}
/// <summary>
/// Called in the 'connect new server and add to pool' action after the server has connected
/// and its cache has been populated. Adds the new server to the pool.
/// </summary>
private void dialog_CachePopulated(object sender, CachePopulatedEventArgs e)
{
IXenConnection newConnection = e.Connection;
// A new connection was successfully made: add the new server to its destination pool.
Host hostToAdd = Helpers.GetMaster(newConnection);
if (hostToAdd == null)
{
log.Debug("hostToAdd is null while joining host to pool in AddNewHostToPoolCommand: this should never happen!");
return;
}
// Check newly-connected host is not in pool
Pool hostPool = Helpers.GetPool(newConnection);
MainWindowCommandInterface.Invoke(delegate
{
if (hostPool != null)
{
string text = String.Format(Messages.HOST_ALREADY_IN_POOL, hostToAdd.Name, _pool.Name, hostPool.Name);
string caption = Messages.POOL_JOIN_IMPOSSIBLE;
using (var dlg = new ThreeButtonDialog(new ThreeButtonDialog.Details(SystemIcons.Exclamation, text, caption)))
{
dlg.ShowDialog(Program.MainWindow);
}
}
else
{
new AddHostToPoolCommand(MainWindowCommandInterface, new Host[] { hostToAdd }, _pool, false).Execute();
}
});
}
}
}