xenadmin/XenAdmin/Controls/GPU/GpuShinyBar.Designer.cs
Konstantina Chremmou 5171d35130 CP-6085: Per-pool overview of vGPUs (PR-1675)
# HG changeset patch
# User Mihaela Stoica <Mihaela.Stoica@citrix.com>
# Date 1381928854 -3600
#      Wed Oct 16 14:07:34 2013 +0100
# Node ID d3728527c55c8e615dc2979a4ed412a244c73299
# Parent  500886f75c7f678b98ad5fab5902a0e87d1798ea

Signed-off-by: Konstantina Chremmou <konstantina.chremmou@citrix.com>
2013-11-14 11:06:50 +00:00

46 lines
1.4 KiB
C#

namespace XenAdmin.Controls.GPU
{
partial class GpuShinyBar
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GpuShinyBar));
this.SuspendLayout();
//
// GpuShinyBar
//
resources.ApplyResources(this, "$this");
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.Name = "GpuShinyBar";
this.ResumeLayout(false);
}
#endregion
}
}