xenadmin/XenAdmin/Wizards/WizardProgress.cs
Konstantina Chremmou d7b519a53c Updated copyright notice on files.
Signed-off-by: Konstantina Chremmou <Konstantina.Chremmou@cloud.com>
2023-01-30 16:24:16 +00:00

212 lines
8.2 KiB
C#

/* Copyright (c) Cloud Software Group, Inc.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
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* following disclaimer in the documentation and/or other
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*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
using System.Drawing.Drawing2D;
using XenAdmin.Controls;
namespace XenAdmin.Wizards
{
public partial class WizardProgress : UserControl
{
private static readonly Color HighlightColorMiddle = Color.FromArgb(10, 80, 200);
private static readonly Color HighlightColorEdge = Color.FromArgb(9, 70, 162);
private static readonly Color bgBrushColor = Color.FromArgb(255, 255, 255);
private int _currentStep = 0;
public WizardProgress()
{
InitializeComponent();
SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.ResizeRedraw, true);
}
public readonly List<XenTabPage> Steps = new List<XenTabPage>();
/// <summary>
/// Transitions to the previous non-disabled step, or remains at the present step
/// if already at the first non-disabled step.
/// </summary>
public void PreviousStep()
{
System.Diagnostics.Trace.Assert(!IsFirstStep);
if (!OnLeavingStep(false))
{
// If anyone cancels the transition, remain on this step
return;
}
int destination = _currentStep - 1;
// Find the previous non-disabled step
while (destination > 0 && Steps[destination].DisableStep)
{
destination--;
}
if (!Steps[destination].DisableStep)
{
_currentStep = destination;
Invalidate();
OnEnteringStep(false);
}
}
/// <summary>
/// Transitions to the next non-disabled step, or remains at the present step
/// if already at the last non-disabled step.
/// </summary>
public void NextStep()
{
if (!OnLeavingStep(true))
{
// If anyone cancels the transition, remain on this step
return;
}
System.Diagnostics.Trace.Assert(!IsLastStep);
int destination = _currentStep + 1;
// Find the next non-disabled step
while (destination < Steps.Count - 1 && Steps[destination].DisableStep)
{
destination++;
}
if (!Steps[destination].DisableStep)
{
_currentStep = destination;
Invalidate();
OnEnteringStep(true);
}
}
public event EventHandler<WizardProgressEventArgs> LeavingStep;
public event EventHandler<WizardProgressEventArgs> EnteringStep;
public XenTabPage CurrentStepTabPage
{
get { return Steps[_currentStep]; }
}
/// <summary>
/// IsFirstStep doesn't include any disabled pages at the beginning,
/// because we can never turn these on (within this instance of the wizard).
/// </summary>
public bool IsFirstStep
{
get
{
int firstRealStep = 0;
while (firstRealStep < Steps.Count && Steps[firstRealStep].DisableStep)
++firstRealStep;
return _currentStep == firstRealStep;
}
}
public bool IsLastStep
{
get { return _currentStep == Steps.Count - 1; }
}
/// <returns>
/// True if the event has gone through, false if cancelled.
/// </returns>
private bool OnLeavingStep(bool isForwardsTransition)
{
WizardProgressEventArgs e = new WizardProgressEventArgs(isForwardsTransition);
if (LeavingStep != null)
LeavingStep(this, e);
return !e.Cancelled;
}
private void OnEnteringStep(bool isForwardsTransition)
{
WizardProgressEventArgs e = new WizardProgressEventArgs(isForwardsTransition);
if (EnteringStep != null)
EnteringStep(this, e);
}
/// <summary>
/// Draws the list of wizard steps, with the current step highlighted and any disabled steps grayed out.
/// </summary>
protected override void OnPaint(PaintEventArgs e)
{
Bitmap bg = Images.StaticImages.wizard_background;
int bg_h = (int)(bg.Height * (Width / (float)bg.Width)); //The assumption made is that Width/bg.Width ratio always matches the system's dpi setting. Normally (at 100% dpi setting) this equals to 1.
int bg_top = Height - bg_h;
if (bg_top > 0)
{
using (SolidBrush bgBrush = new SolidBrush(bgBrushColor))
e.Graphics.FillRectangle(bgBrush, new Rectangle(0, 0, Width, bg_top));
}
int bg_w = Width;
//This makes sure we compensate for rounding if it happened while bg_h was calculated. (to avoid gap on the right)
//Switch to 125% dpi to see why this is needed...
if (Width / (float)bg.Width != 1f)
bg_w++;
e.Graphics.DrawImage(bg, new Rectangle(0, bg_top, bg_w, bg_h ));
using (LinearGradientBrush highlight = new LinearGradientBrush(Point.Empty, new Point(Width, 0), HighlightColorEdge, HighlightColorMiddle))
{
highlight.SetBlendTriangularShape(0.5f);
float y = 15F;
for (int step = 0; step < Steps.Count; step++)
{
if (step == _currentStep)
{
e.Graphics.FillRectangle(highlight, 0, y, Width, 20F);
TextRenderer.DrawText(e.Graphics, Steps[step].Text, Program.DefaultFontBold, new Rectangle(10, (int)y, Width, 20), SystemColors.HighlightText,
TextFormatFlags.Left | TextFormatFlags.VerticalCenter | TextFormatFlags.HidePrefix);
}
else
{
TextRenderer.DrawText(e.Graphics, Steps[step].Text, Program.DefaultFont, new Rectangle(10, (int)y, Width, 20), Steps[step].DisableStep ? SystemColors.GrayText : Color.Black, TextFormatFlags.Left | TextFormatFlags.VerticalCenter | TextFormatFlags.HidePrefix);
}
y += 24F;
}
}
}
protected override void OnPaintBackground(PaintEventArgs e)
{
//base.OnPaintBackground(e);
}
}
}