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ae22560ce8
prevent them from being serialised alongside the API properties. This will also be useful for moving the API bindings out of XenModel. Signed-off-by: Konstantina Chremmou <konstantina.chremmou@citrix.com>
278 lines
9.9 KiB
C#
278 lines
9.9 KiB
C#
/* Copyright (c) Citrix Systems, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Windows.Forms;
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using XenAdmin.Controls.DataGridViewEx;
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using XenAdmin.Core;
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using XenAdmin.Properties;
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using XenAPI;
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namespace XenAdmin.Controls.GPU
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{
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public partial class GpuRow : UserControl
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{
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public GpuRow()
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{
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InitializeComponent();
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}
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public GpuRow(IXenObject xenObject, List<PGPU> pGpuList)
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: this()
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{
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this.xenObject = xenObject;
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pGpuLabel.Text = pGpuList[0].Name();
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RepopulateAllowedTypes(pGpuList[0]);
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vGpuCapability = !Helpers.FeatureForbidden(xenObject, Host.RestrictVgpu) && pGpuList[0].HasVGpu();
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Rebuild(pGpuList);
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SetupPage();
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}
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private readonly IXenObject xenObject;
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private Dictionary<PGPU, CheckBox> pGpus = new Dictionary<PGPU, CheckBox>();
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private readonly bool vGpuCapability;
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private void Rebuild(List<PGPU> pGpuList)
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{
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Program.AssertOnEventThread();
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if (!Visible)
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return;
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shinyBarsContainerPanel.SuspendLayout();
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// Store a list of the current controls. We remove them at the end because it makes less flicker that way.
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var oldControls = new List<Control>(shinyBarsContainerPanel.Controls.Count);
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oldControls.AddRange(shinyBarsContainerPanel.Controls.Cast<Control>());
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bool showingHostLabel = (xenObject is Pool) && xenObject.Connection.Cache.Hosts.Length > 1;
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int index = 1;
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XenRef<Host> hostRef = null;
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foreach (PGPU pgpu in pGpuList)
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{
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var host = xenObject.Connection.Resolve(pgpu.host);
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// add host label if needed
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if (showingHostLabel && (hostRef == null || pgpu.host.opaque_ref != hostRef.opaque_ref))
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{
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AddHostLabel(new Label { Text = String.Format(Messages.GPU_ON_HOST_LABEL, host.Name())}, ref index);
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hostRef = pgpu.host;
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}
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// add pGPU shiny bar
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var gpuShinyBar = new GpuShinyBar();
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var checkBox = (pGpuList.Count > 1 && vGpuCapability) ? new CheckBox() : null;
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AddShinyBar(gpuShinyBar, checkBox, ref index);
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gpuShinyBar.Initialize(pgpu);
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pGpus.Add(pgpu, checkBox);
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}
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// Remove old controls
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foreach (Control c in oldControls)
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{
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shinyBarsContainerPanel.Controls.Remove(c);
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c.Dispose();
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}
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shinyBarsContainerPanel.ResumeLayout();
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ReLayout();
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}
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private void AddShinyBar(UserControl shinyBar, CheckBox checkBox, ref int index)
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{
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if (checkBox != null)
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{
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shinyBarsContainerPanel.Controls.Add(checkBox, 0, index);
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checkBox.Dock = DockStyle.Top;
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checkBox.Margin = new Padding(6, 32, 0, 0);
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checkBox.CheckedChanged += CheckedChanged;
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checkBox.Checked = true;
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}
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shinyBarsContainerPanel.Controls.Add(shinyBar, 1, index);
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shinyBar.Dock = DockStyle.Fill;
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index++;
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}
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private void AddHostLabel(Label label, ref int index)
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{
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shinyBarsContainerPanel.Controls.Add(label, 0, index);
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shinyBarsContainerPanel.SetColumnSpan(label, 2);
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label.Dock = DockStyle.Fill;
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index++;
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}
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private void ReLayout()
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{
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Program.AssertOnEventThread();
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Height = tableLayoutPanel1.Height + 2;
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}
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private void SetupPage()
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{
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multipleSelectionPanel.Visible = (pGpus.Count > 1) && vGpuCapability;
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editButton.Text = (pGpus.Count > 1) ? Messages.GPU_EDIT_ALLOWED_TYPES_MULTIPLE : Messages.GPU_EDIT_ALLOWED_TYPES_SINGLE;
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editButton.Visible = vGpuCapability;
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}
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private GpuShinyBar FindGpuShinyBar(PGPU pGpu)
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{
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return pGpu != null
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? shinyBarsContainerPanel.Controls.OfType<GpuShinyBar>().FirstOrDefault(
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shinyBar => shinyBar.PGPU == pGpu)
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: null;
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}
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public void RefreshGpu(PGPU pGpu)
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{
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Program.AssertOnEventThread();
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if (!Visible)
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return;
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GpuShinyBar gpuShinyBar = FindGpuShinyBar(pGpu);
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if (gpuShinyBar != null)
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{
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gpuShinyBar.Initialize(pGpu);
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gpuShinyBar.Refresh();
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}
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}
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public IEnumerable<PGPU> PGPUs
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{
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get
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{
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return pGpus.Keys;
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}
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}
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public List<PGPU> SelectedPGPUs
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{
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get
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{
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if (pGpus.Count == 0)
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return null;
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return pGpus.Count > 1
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? (from kvp in pGpus where kvp.Value != null && kvp.Value.Checked select kvp.Key).ToList()
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: new List<PGPU> {pGpus.Keys.ElementAt(0)};
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}
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}
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private void selectAllButton_Click(object sender, EventArgs e)
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{
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foreach (var checkBox in pGpus.Values.Where(checkBox => checkBox != null))
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{
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checkBox.Checked = true;
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}
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}
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private void clearAllButton_Click(object sender, EventArgs e)
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{
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foreach (var checkBox in pGpus.Values.Where(checkBox => checkBox != null))
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{
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checkBox.Checked = false;
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}
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}
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private void editButton_Click(object sender, EventArgs e)
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{
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new GpuConfiguration(SelectedPGPUs).ShowDialog(Program.MainWindow);
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}
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private void CheckedChanged(object sender, EventArgs e)
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{
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editButton.Enabled = clearAllButton.Enabled =
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(pGpus.Values.Where(checkBox => checkBox != null).Any(checkBox => checkBox.Checked));
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selectAllButton.Enabled =
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(pGpus.Values.Where(checkBox => checkBox != null).Any(checkBox => !checkBox.Checked));
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}
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#region Allowed vGpu types
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private void RepopulateAllowedTypes(PGPU pGpu)
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{
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allowedTypesGrid.SuspendLayout();
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allowedTypesGrid.Rows.Clear();
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allowedTypesGrid.Cursor = Cursors.WaitCursor;
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try
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{
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allowedTypesGrid.Rows.Clear();
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if (pGpu.supported_VGPU_types != null && pGpu.supported_VGPU_types.Count > 0)
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{
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allowedTypesGrid.Rows.AddRange((from vGpuTypeRef in pGpu.supported_VGPU_types
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let vGpuType = pGpu.Connection.Resolve(vGpuTypeRef)
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let enabledType = pGpu.enabled_VGPU_types.Contains(vGpuTypeRef)
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orderby vGpuType descending
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select new VGpuTypeRow(vGpuType, enabledType)).ToArray());
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}
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allowedTypesGrid.Height = allowedTypesGrid.Rows[0].Height * (allowedTypesGrid.RowCount);
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}
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finally
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{
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allowedTypesGrid.ResumeLayout();
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allowedTypesGrid.Cursor = Cursors.Default;
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}
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}
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#endregion
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}
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class VGpuTypeRow : DataGridViewExRow
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{
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public VGPU_type VGpuType;
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public bool EnabledType;
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private readonly DataGridViewExImageCell ImageCell = new DataGridViewExImageCell();
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private readonly DataGridViewTextBoxCell NameCell = new DataGridViewTextBoxCell();
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public VGpuTypeRow(VGPU_type vGpuType, bool enabledType)
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{
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VGpuType = vGpuType;
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EnabledType = enabledType;
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Cells.AddRange(ImageCell,
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NameCell);
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UpdateDetails();
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}
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public void UpdateDetails()
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{
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ImageCell.Value = EnabledType ? Resources._000_Tick_h32bit_16 : Resources._000_Abort_h32bit_16;
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NameCell.Value = VGpuType.Name();
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}
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}
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}
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