xenadmin/XenModel/Actions/ProduceConsumerQueue.cs
Mihaela Stoica bd36a85bff CP-4816: Initial commit to git repo
Signed-off-by: Mihaela Stoica <mihaela.stoica@citrix.com>
2013-06-24 12:41:48 +01:00

86 lines
2.7 KiB
C#

/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
using System;
using System.Threading;
using System.Collections.Generic;
public class ProduceConsumerQueue
{
readonly object _locker = new object();
Thread[] _workers;
Queue<Action> _itemQ = new Queue<Action>();
public ProduceConsumerQueue(int workerCount)
{
_workers = new Thread[workerCount];
for (int i = 0; i < workerCount; i++)
(_workers[i] = new Thread(Consume) { IsBackground = true }).Start();
}
public void StopWorkers(bool waitForWorkers)
{
foreach (Thread worker in _workers)
EnqueueItem(null);
if (waitForWorkers)
foreach (Thread worker in _workers)
worker.Join();
}
public void EnqueueItem(Action item)
{
lock (_locker)
{
_itemQ.Enqueue(item);
//Check the blocking condition
Monitor.Pulse(_locker);
}
}
void Consume()
{
while (true)
{
Action item;
lock (_locker)
{
while (_itemQ.Count == 0)
Monitor.Wait(_locker);
item = _itemQ.Dequeue();
}
if (item == null)
return;
item();
}
}
}