mirror of
https://github.com/xcp-ng/xenadmin.git
synced 2024-12-20 15:36:03 +01:00
7c0bc50b4a
Inc. Signed-off-by: Gabor Apati-Nagy<gabor.apati-nagy@citrix.com>
139 lines
4.9 KiB
C#
139 lines
4.9 KiB
C#
/* Copyright (c) Citrix Systems, Inc.
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms,
|
|
* with or without modification, are permitted provided
|
|
* that the following conditions are met:
|
|
*
|
|
* * Redistributions of source code must retain the above
|
|
* copyright notice, this list of conditions and the
|
|
* following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above
|
|
* copyright notice, this list of conditions and the
|
|
* following disclaimer in the documentation and/or other
|
|
* materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
|
|
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
|
|
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
* SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.Data;
|
|
using System.Drawing;
|
|
using System.Text;
|
|
using System.Windows.Forms;
|
|
using XenAPI;
|
|
|
|
|
|
namespace XenAdmin.Controls.Ballooning
|
|
{
|
|
public partial class VMMemoryControlsAdvanced : VMMemoryControlsEdit
|
|
{
|
|
public VMMemoryControlsAdvanced()
|
|
{
|
|
InitializeComponent();
|
|
}
|
|
|
|
protected override void OnPaint(PaintEventArgs e)
|
|
{
|
|
if (vms == null || vms.Count == 0)
|
|
return;
|
|
|
|
// If !firstPaint, don't re-intialize, because it will pull the rug from under our own edits.
|
|
if (!firstPaint)
|
|
return;
|
|
|
|
// Calculate the maximum legal value of dynamic minimum
|
|
CalcMaxDynMin();
|
|
|
|
// Spinners
|
|
FreeSpinnerRanges();
|
|
static_min = vm0.memory_static_min;
|
|
|
|
memorySpinnerDynMin.Initialize(Messages.DYNAMIC_MIN_AMP, null, vm0.memory_dynamic_min, vm0.memory_static_max);
|
|
memorySpinnerDynMax.Initialize(Messages.DYNAMIC_MAX_AMP, null, vm0.memory_dynamic_max, vm0.memory_static_max);
|
|
memorySpinnerStatMax.Initialize(Messages.STATIC_MAX_AMP, null, vm0.memory_static_max, vm0.memory_static_max);
|
|
SetIncrements();
|
|
SetSpinnerRanges();
|
|
firstPaint = false;
|
|
}
|
|
|
|
public override double dynamic_min
|
|
{
|
|
get
|
|
{
|
|
return memorySpinnerDynMin.Value;
|
|
}
|
|
}
|
|
|
|
public override double dynamic_max
|
|
{
|
|
get
|
|
{
|
|
return memorySpinnerDynMax.Value;
|
|
}
|
|
}
|
|
|
|
public override double static_max
|
|
{
|
|
get
|
|
{
|
|
return memorySpinnerStatMax.Value;
|
|
}
|
|
}
|
|
|
|
private void SetIncrements()
|
|
{
|
|
memorySpinnerDynMin.Increment = memorySpinnerDynMax.Increment = memorySpinnerStatMax.Increment = CalcIncrement(static_max, memorySpinnerDynMax.Units);
|
|
}
|
|
|
|
private void Spinners_ValueChanged(object sender, EventArgs e)
|
|
{
|
|
if (firstPaint) // still initialising
|
|
return;
|
|
|
|
if (sender == memorySpinnerStatMax)
|
|
{
|
|
// Force supported envelope
|
|
long min = (long)((double)static_max * GetMemoryRatio());
|
|
if (memorySpinnerDynMin.Value < min)
|
|
{
|
|
FreeSpinnerRanges();
|
|
memorySpinnerDynMin.Initialize(Messages.DYNAMIC_MIN_AMP, null, min, RoundingBehaviour.Up); // This will also force DynMax up if necessary when its range is set in SetSpinnerRanges()
|
|
}
|
|
SetIncrements();
|
|
}
|
|
SetSpinnerRanges();
|
|
}
|
|
|
|
private void SetSpinnerRanges()
|
|
{
|
|
memorySpinnerDynMin.SetRange(DynMinSpinnerMin, DynMinSpinnerMax);
|
|
memorySpinnerDynMax.SetRange(dynamic_min, static_max);
|
|
memorySpinnerStatMax.SetRange(dynamic_max >= Util.BINARY_MEGA ? dynamic_max : Util.BINARY_MEGA, StatMaxSpinnerMax);
|
|
}
|
|
|
|
private void FreeSpinnerRanges()
|
|
{
|
|
memorySpinnerDynMin.SetRange(0, MemorySpinnerMax);
|
|
memorySpinnerDynMax.SetRange(0, MemorySpinnerMax);
|
|
memorySpinnerStatMax.SetRange(0, MemorySpinnerMax);
|
|
}
|
|
}
|
|
}
|
|
|