xenadmin/XenAdmin/Commands/DragDropIntoFolderCommand.cs
Mihaela Stoica bcc120f0b2 CA-209502: FolderAction refactoring
- created subclasses for each folder action type (create, rename, delete, move)

Signed-off-by: Mihaela Stoica <mihaela.stoica@citrix.com>
2016-06-30 15:41:46 +01:00

211 lines
7.4 KiB
C#

/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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using System;
using System.Collections.Generic;
using System.Text;
using XenAdmin.Controls;
using XenAdmin.Model;
using XenAPI;
using System.Windows.Forms;
using System.Threading;
using XenAdmin.Actions;
namespace XenAdmin.Commands
{
internal class DragDropIntoFolderCommand : DragDropCommand
{
public DragDropIntoFolderCommand(IMainWindow mainWindow, VirtualTreeNode targetNode, IDataObject dragData)
: base(mainWindow, targetNode, dragData)
{
}
protected override bool CanExecuteCore()
{
Folder targetFolder = GetTargetNodeAncestorAsXenObjectOrGroupingTag<Folder>();
return targetFolder != null &&
GetDraggedItemsAsXenObjects<IXenObject>().Count > 0 &&
DraggedObjectsAreValid();
}
public override VirtualTreeNode HighlightNode
{
get
{
return GetTargetNodeAncestor<Folder>();
}
}
private bool DraggedObjectsAreValid()
{
Folder targetFolder = GetTargetNodeAncestorAsXenObjectOrGroupingTag<Folder>();
List<IXenObject> draggedItems = GetDraggedItemsAsXenObjects<IXenObject>();
// all selected folders must have the same parent
string commonParent = null;
foreach (IXenObject obj in draggedItems)
{
Folder folder = obj as Folder;
// if all items are already in the target folder then cancel.
if (GetItemsNotAlreadyInTargetFolder().Count == 0)
{
return false;
}
// can't drag non-folder items to the root folder
if (targetFolder.IsRootFolder && !(obj is Folder))
{
return false;
}
if (folder != null)
{
// can't drag root folder
if (folder.IsRootFolder)
{
return false;
}
// can't drag folder to itself
if (targetFolder.opaque_ref == folder.opaque_ref)
{
return false;
}
// can't drag to direct parent
if (targetFolder.opaque_ref == Folders.GetParent(folder.opaque_ref))
{
return false;
}
// can't drag to a child folder
if (targetFolder.opaque_ref.StartsWith(folder.opaque_ref + "/"))
{
return false;
}
string parent = Folders.GetParent(folder.opaque_ref);
// all folders must have same parent folder
if (commonParent != null && parent != commonParent)
{
return false;
}
commonParent = parent;
}
}
return true;
}
/// <summary>
/// Gets the items to be moved. Any items which are already in the target folder won't be added to the returned list.
/// </summary>
private List<IXenObject> GetItemsNotAlreadyInTargetFolder()
{
List<IXenObject> output = new List<IXenObject>();
Folder targetFolder = GetTargetNodeAncestorAsXenObjectOrGroupingTag<Folder>();
foreach (IXenObject draggedItem in GetDraggedItemsAsXenObjects<IXenObject>())
{
bool valid = true;
// check obj isn't already in target-folder
foreach (IXenObject objectAlreadyInTargetFolder in targetFolder.XenObjects)
{
if (draggedItem.opaque_ref == objectAlreadyInTargetFolder.opaque_ref)
{
valid = false;
break;
}
}
if (valid)
{
output.Add(draggedItem);
}
}
return output;
}
protected override void ExecuteCore()
{
Folder targetFolder = GetTargetNodeAncestorAsXenObjectOrGroupingTag<Folder>();
if (DraggedNodes != null)
{
foreach (VirtualTreeNode draggedNode in DraggedNodes)
{
if (GetItemsNotAlreadyInTargetFolder().Contains((IXenObject)draggedNode.Tag))
{
GreyAll(draggedNode);
}
}
}
new MoveToFolderAction(GetItemsNotAlreadyInTargetFolder(), targetFolder).RunAsync();
// need to now wait until the operation has finished... then we can expand the node.
ThreadPool.QueueUserWorkItem(delegate
{
for (int i = 0; i < 20 && TargetNode.Nodes.Count == 0; i++)
{
Thread.Sleep(100);
}
MainWindowCommandInterface.Invoke(delegate { TargetNode.Expand(); });
});
}
/// <summary>
/// Grey out all the folders from the given node downwards.
/// </summary>
private static void GreyAll(VirtualTreeNode node)
{
Folder folder = node.Tag as Folder;
if (folder != null)
{
folder.Grey = true;
node.SelectedImageIndex = (int)Icons.FolderGrey;
node.ImageIndex = node.SelectedImageIndex;
foreach (VirtualTreeNode child in node.Nodes)
{
GreyAll(child);
}
}
}
}
}