xenadmin/XenModel/Actions/MultipleActionLauncher.cs
Konstantina Chremmou abf4ae3f35 CP-36392 pt.1: Removed unused using directives.
Signed-off-by: Konstantina Chremmou <konstantina.chremmou@citrix.com>
2021-04-07 10:04:47 +01:00

114 lines
4.7 KiB
C#

/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
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* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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using System.Collections.Generic;
using System.Collections.ObjectModel;
using XenAdmin.Network;
namespace XenAdmin.Actions
{
/// <summary>
/// A class for running <see cref="AsyncAction"/>s such that they are synchronous per connection but asynchronous across connections.
/// </summary>
public class MultipleActionLauncher
{
private readonly ReadOnlyCollection<AsyncAction> _actions;
private readonly string _title;
private readonly string _startDescription;
private readonly string _endDescription;
private readonly bool _runActionInParallel;
public MultipleActionLauncher(IEnumerable<AsyncAction> actions, string title, string startDescription, string endDescription, bool runActionInParallel)
{
Util.ThrowIfParameterNull(actions, "actions");
_actions = new ReadOnlyCollection<AsyncAction>(new List<AsyncAction>(actions));
_title = title;
_startDescription = startDescription;
_endDescription = endDescription;
_runActionInParallel = runActionInParallel;
}
public void Run()
{
Dictionary<IXenConnection, List<AsyncAction>> actionsByConnection = new Dictionary<IXenConnection, List<AsyncAction>>();
List<AsyncAction> actionsWithNoConnection = new List<AsyncAction>();
foreach (AsyncAction action in _actions)
{
if (action.Connection != null)
{
if (action.Connection.IsConnected)
{
if (!actionsByConnection.ContainsKey(action.Connection))
{
actionsByConnection.Add(action.Connection, new List<AsyncAction>());
}
actionsByConnection[action.Connection].Add(action);
}
}
else
{
actionsWithNoConnection.Add(action);
}
}
foreach (IXenConnection connection in actionsByConnection.Keys)
{
if (actionsByConnection[connection].Count == 1)
{
actionsByConnection[connection][0].RunAsync();
}
else
{
if (_runActionInParallel)
new ParallelAction(connection, _title, _startDescription, _endDescription, actionsByConnection[connection]).RunAsync();
else
new MultipleAction(connection, _title, _startDescription, _endDescription, actionsByConnection[connection]).RunAsync();
}
}
if (actionsWithNoConnection.Count == 1)
{
actionsWithNoConnection[0].RunAsync();
}
else if (actionsWithNoConnection.Count > 1)
{
if (_runActionInParallel)
new ParallelAction(null, _title, _startDescription, _endDescription, actionsWithNoConnection).RunAsync();
else
new MultipleAction(null, _title, _startDescription, _endDescription, actionsWithNoConnection).RunAsync();
}
}
}
}