xenadmin/XenModel/Actions/Host/ApplyLicenseEditionAction.cs
Mihaela Stoica 64970a7d13 CA-107598: Fixed the issue where XenCenter hides the "Licensing Error" popup when running in RDC
The reason for the error dialog appearing behind License Manager dialog was that we used MainWindow as parent of the Licensing Error dialog (in ShowLicensingFailureDialog method in ApplyLicenseEditionCommand)
and there were already 3 other modal dialogs displayed one on top of each other: License Manager, Apply License and Action Progress.
 Fixed by calling the ShowLicensingFailureDialog from the command, on action.Completed event (instead of action.Run) and passing the Parent as a parameter, so that we can use the correct parent when displaying the error dialog.

Signed-off-by: Mihaela Stoica <mihaela.stoica@citrix.com>
2014-08-14 14:40:24 +01:00

265 lines
12 KiB
C#

/* Copyright (c) Citrix Systems Inc.
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using System;
using System.Linq;
using System.Collections.Generic;
using XenAPI;
using XenAdmin.Alerts;
using System.ComponentModel;
using System.Threading;
using XenAdmin.Core;
using XenAdmin.Actions.HostActions;
namespace XenAdmin.Actions
{
/// <summary>
/// This Action is for v6 (Midnight Ride) licensing. It sets the license server details and sets the edition to advanced, enterprise, enterprise-xd, platinum or free.
/// </summary>
public class ApplyLicenseEditionAction : AsyncAction
{
private readonly IEnumerable<IXenObject> xos;
private readonly Host.Edition _edition;
private readonly string _licenseServerAddress;
private readonly string _licenseServerPort;
public List<LicenseFailure> LicenseFailures { get; private set; }
protected readonly Action<List<LicenseFailure>, string> DoOnLicensingFailure;
/// <summary>
/// Initializes a new instance of the <see cref="ApplyLicenseEditionAction"/> class.
/// </summary>
/// <param name="xos">The hosts for which the license should be set.</param>
/// <param name="edition">The edition the hosts should be set to.</param>
/// <param name="licenseServerAddress">The license server address.</param>
/// <param name="licenseServerPort">The license server port.</param>
/// <param name="DoOnLicensingFailure">The method to call when the licensing fails. This method will show failure details in a dialog</param>
public ApplyLicenseEditionAction(IEnumerable<IXenObject> xos, Host.Edition edition, string licenseServerAddress, string licenseServerPort,
Action<List<LicenseFailure>, string> DoOnLicensingFailure)
: base(null, Messages.LICENSE_UPDATING_LICENSES)
{
LicenseFailures = new List<LicenseFailure>();
Util.ThrowIfEnumerableParameterNullOrEmpty(xos, "xenobjects");
_edition = edition;
this.xos = xos;
_licenseServerAddress = licenseServerAddress;
_licenseServerPort = licenseServerPort;
this.DoOnLicensingFailure = DoOnLicensingFailure;
}
private static void SetLicenseServer(Host host, string licenseServerAddress, string licenseServerPort)
{
Dictionary<string, string> d = new Dictionary<string, string>();
if (!string.IsNullOrEmpty(licenseServerAddress) && !string.IsNullOrEmpty(licenseServerPort))
{
d.Add("address", licenseServerAddress);
d.Add("port", licenseServerPort);
}
XenAPI.Host.set_license_server(host.Connection.Session, host.opaque_ref, d);
}
protected override void Run()
{
// PR-1102: hosts that have been updated, plus the previous edition information - this data will be sent to the licensing server
Dictionary<Host, LicensingHelper.LicenseDataStruct> updatedHosts = new Dictionary<Host, LicensingHelper.LicenseDataStruct>();
this.Description = Messages.LICENSE_UPDATING_LICENSES;
foreach (IXenObject xo in xos)
{
Connection = xo.Connection;
if (!Connection.IsConnected)
{
continue;
}
Host host = null;
Pool pool = null;
if(xo is Host)
host = xo as Host;
if(xo is Pool)
{
pool = xo as Pool;
host = xo.Connection.Resolve(pool.master);
}
string previousLicenseServerAddress = null;
string previousLicenseServerPort = null;
CollectionChangeEventHandler alertsChangeHandler = null;
string alertText = null;
object lck = new object();
if (host != null && host.license_server.ContainsKey("address"))
{
previousLicenseServerAddress = host.license_server["address"];
}
if (host != null && host.license_server.ContainsKey("port"))
{
previousLicenseServerPort = host.license_server["port"];
}
try
{
if(pool != null)
pool.Connection.Cache.Hosts.ToList().ForEach(h=>SetLicenseServer(h, _licenseServerAddress, _licenseServerPort));
else
SetLicenseServer(host, _licenseServerAddress, _licenseServerPort);
IXenObject xoClosure = xo;
alertsChangeHandler = delegate(object sender, CollectionChangeEventArgs e)
{
if (e.Action == CollectionChangeAction.Add)
{
lock (lck)
{
Alert alert = (Alert)e.Element;
if (host != null && host.uuid == alert.HostUuid)
{
if (alert.Title == PropertyManager.GetFriendlyName("Message.name-license_not_available"))
{
// the license server reported there were no licenses available.
alertText = string.Format(PropertyManager.GetFriendlyName("Message.body-license_not_available"), xoClosure.Name);
}
else if (alert.Title == PropertyManager.GetFriendlyName("Message.name-license_server_unreachable"))
{
// couldn't check out license because couldn't contact license server
alertText = string.Format(PropertyManager.GetFriendlyName("Message.body-license_server_unreachable"), xoClosure.Name);
}
else if (alert.Title == PropertyManager.GetFriendlyName("Message.name-grace_license"))
{
alertText = string.Empty;
}
}
}
}
};
Alert.RegisterAlertCollectionChanged(alertsChangeHandler);
// PR-1102: catch the host's license data, before applying the new one, so it can be sent later to the licensing server
LicensingHelper.LicenseDataStruct previousLicenseData = new LicensingHelper.LicenseDataStruct(host);
if(xo is Host && host != null)
{
if (Helpers.ClearwaterOrGreater(host))
Host.apply_edition(host.Connection.Session, host.opaque_ref, Host.GetEditionText(_edition), false);
else
Host.apply_edition(host.Connection.Session, host.opaque_ref, Host.GetEditionText(_edition));
// PR-1102: populate the list of updated hosts
updatedHosts.Add(host, previousLicenseData);
}
if (xo is Pool)
{
if(!Helpers.ClearwaterOrGreater(xo.Connection))
{
foreach (Host poolHost in xo.Connection.Cache.Hosts)
{
Host.apply_edition(host.Connection.Session, poolHost.opaque_ref, Host.GetEditionText(_edition));
}
}
else
{
Pool.apply_edition(xo.Connection.Session, pool.opaque_ref, Host.GetEditionText(_edition));
//TODO: Look into why this is required. Event.Next returning late? XAPI returning before updated?
Thread.Sleep(200);
}
xo.Connection.Cache.Hosts.ToList().ForEach(h => updatedHosts.Add(h, previousLicenseData));
}
Description = Messages.APPLYLICENSE_UPDATED;
}
catch (Failure e)
{
for (int i = 0; i < 50; i++)
{
Thread.Sleep(100);
lock (lck)
{
if (alertText != null)
break;
}
}
LicenseFailures.Add(new LicenseFailure(host, alertText ?? e.Message));
if (pool != null)
pool.Connection.Cache.Hosts.ToList().ForEach(h => SetLicenseServer(h, previousLicenseServerAddress, previousLicenseServerPort));
else
SetLicenseServer(host, previousLicenseServerAddress, previousLicenseServerPort);
}
finally
{
Alert.DeregisterAlertCollectionChanged(alertsChangeHandler);
}
}
// PR-1102: Send licensing data to the activation server
if (updatedHosts.Count > 0)
{
LicensingHelper.SendLicenseEditionData(updatedHosts, Host.GetEditionText(_edition));
}
if (LicenseFailures.Count > 0)
{
string exceptionText = LicenseFailures.Count == 1 ? string.Format(Messages.LICENSE_ERROR_1, LicenseFailures[0].Host.Name) : string.Format(Messages.LICENSE_ERROR_MANY, LicenseFailures.Count, new List<IXenObject>(xos).Count);
if (DoOnLicensingFailure != null)
DoOnLicensingFailure(LicenseFailures, exceptionText);
throw new InvalidOperationException(exceptionText);
}
}
}
public class LicenseFailure
{
public Host Host;
public string AlertText;
public LicenseFailure(Host host, string alertText)
{
Host = host;
AlertText = alertText;
}
}
}