xenadmin/XenAdmin/Controls/GPU/GpuRow.cs
Konstantina Chremmou ae22560ce8 Converted all extension get properties of the API classes to methods in order to
prevent them from being serialised alongside the API properties. This will also
be useful for moving the API bindings out of XenModel.

Signed-off-by: Konstantina Chremmou <konstantina.chremmou@citrix.com>
2017-09-03 03:35:30 +01:00

278 lines
9.9 KiB
C#

/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the
* following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using XenAdmin.Controls.DataGridViewEx;
using XenAdmin.Core;
using XenAdmin.Properties;
using XenAPI;
namespace XenAdmin.Controls.GPU
{
public partial class GpuRow : UserControl
{
public GpuRow()
{
InitializeComponent();
}
public GpuRow(IXenObject xenObject, List<PGPU> pGpuList)
: this()
{
this.xenObject = xenObject;
pGpuLabel.Text = pGpuList[0].Name();
RepopulateAllowedTypes(pGpuList[0]);
vGpuCapability = !Helpers.FeatureForbidden(xenObject, Host.RestrictVgpu) && pGpuList[0].HasVGpu();
Rebuild(pGpuList);
SetupPage();
}
private readonly IXenObject xenObject;
private Dictionary<PGPU, CheckBox> pGpus = new Dictionary<PGPU, CheckBox>();
private readonly bool vGpuCapability;
private void Rebuild(List<PGPU> pGpuList)
{
Program.AssertOnEventThread();
if (!Visible)
return;
shinyBarsContainerPanel.SuspendLayout();
// Store a list of the current controls. We remove them at the end because it makes less flicker that way.
var oldControls = new List<Control>(shinyBarsContainerPanel.Controls.Count);
oldControls.AddRange(shinyBarsContainerPanel.Controls.Cast<Control>());
bool showingHostLabel = (xenObject is Pool) && xenObject.Connection.Cache.Hosts.Length > 1;
int index = 1;
XenRef<Host> hostRef = null;
foreach (PGPU pgpu in pGpuList)
{
var host = xenObject.Connection.Resolve(pgpu.host);
// add host label if needed
if (showingHostLabel && (hostRef == null || pgpu.host.opaque_ref != hostRef.opaque_ref))
{
AddHostLabel(new Label { Text = String.Format(Messages.GPU_ON_HOST_LABEL, host.Name())}, ref index);
hostRef = pgpu.host;
}
// add pGPU shiny bar
var gpuShinyBar = new GpuShinyBar();
var checkBox = (pGpuList.Count > 1 && vGpuCapability) ? new CheckBox() : null;
AddShinyBar(gpuShinyBar, checkBox, ref index);
gpuShinyBar.Initialize(pgpu);
pGpus.Add(pgpu, checkBox);
}
// Remove old controls
foreach (Control c in oldControls)
{
shinyBarsContainerPanel.Controls.Remove(c);
c.Dispose();
}
shinyBarsContainerPanel.ResumeLayout();
ReLayout();
}
private void AddShinyBar(UserControl shinyBar, CheckBox checkBox, ref int index)
{
if (checkBox != null)
{
shinyBarsContainerPanel.Controls.Add(checkBox, 0, index);
checkBox.Dock = DockStyle.Top;
checkBox.Margin = new Padding(6, 32, 0, 0);
checkBox.CheckedChanged += CheckedChanged;
checkBox.Checked = true;
}
shinyBarsContainerPanel.Controls.Add(shinyBar, 1, index);
shinyBar.Dock = DockStyle.Fill;
index++;
}
private void AddHostLabel(Label label, ref int index)
{
shinyBarsContainerPanel.Controls.Add(label, 0, index);
shinyBarsContainerPanel.SetColumnSpan(label, 2);
label.Dock = DockStyle.Fill;
index++;
}
private void ReLayout()
{
Program.AssertOnEventThread();
Height = tableLayoutPanel1.Height + 2;
}
private void SetupPage()
{
multipleSelectionPanel.Visible = (pGpus.Count > 1) && vGpuCapability;
editButton.Text = (pGpus.Count > 1) ? Messages.GPU_EDIT_ALLOWED_TYPES_MULTIPLE : Messages.GPU_EDIT_ALLOWED_TYPES_SINGLE;
editButton.Visible = vGpuCapability;
}
private GpuShinyBar FindGpuShinyBar(PGPU pGpu)
{
return pGpu != null
? shinyBarsContainerPanel.Controls.OfType<GpuShinyBar>().FirstOrDefault(
shinyBar => shinyBar.PGPU == pGpu)
: null;
}
public void RefreshGpu(PGPU pGpu)
{
Program.AssertOnEventThread();
if (!Visible)
return;
GpuShinyBar gpuShinyBar = FindGpuShinyBar(pGpu);
if (gpuShinyBar != null)
{
gpuShinyBar.Initialize(pGpu);
gpuShinyBar.Refresh();
}
}
public IEnumerable<PGPU> PGPUs
{
get
{
return pGpus.Keys;
}
}
public List<PGPU> SelectedPGPUs
{
get
{
if (pGpus.Count == 0)
return null;
return pGpus.Count > 1
? (from kvp in pGpus where kvp.Value != null && kvp.Value.Checked select kvp.Key).ToList()
: new List<PGPU> {pGpus.Keys.ElementAt(0)};
}
}
private void selectAllButton_Click(object sender, EventArgs e)
{
foreach (var checkBox in pGpus.Values.Where(checkBox => checkBox != null))
{
checkBox.Checked = true;
}
}
private void clearAllButton_Click(object sender, EventArgs e)
{
foreach (var checkBox in pGpus.Values.Where(checkBox => checkBox != null))
{
checkBox.Checked = false;
}
}
private void editButton_Click(object sender, EventArgs e)
{
new GpuConfiguration(SelectedPGPUs).ShowDialog(Program.MainWindow);
}
private void CheckedChanged(object sender, EventArgs e)
{
editButton.Enabled = clearAllButton.Enabled =
(pGpus.Values.Where(checkBox => checkBox != null).Any(checkBox => checkBox.Checked));
selectAllButton.Enabled =
(pGpus.Values.Where(checkBox => checkBox != null).Any(checkBox => !checkBox.Checked));
}
#region Allowed vGpu types
private void RepopulateAllowedTypes(PGPU pGpu)
{
allowedTypesGrid.SuspendLayout();
allowedTypesGrid.Rows.Clear();
allowedTypesGrid.Cursor = Cursors.WaitCursor;
try
{
allowedTypesGrid.Rows.Clear();
if (pGpu.supported_VGPU_types != null && pGpu.supported_VGPU_types.Count > 0)
{
allowedTypesGrid.Rows.AddRange((from vGpuTypeRef in pGpu.supported_VGPU_types
let vGpuType = pGpu.Connection.Resolve(vGpuTypeRef)
let enabledType = pGpu.enabled_VGPU_types.Contains(vGpuTypeRef)
orderby vGpuType descending
select new VGpuTypeRow(vGpuType, enabledType)).ToArray());
}
allowedTypesGrid.Height = allowedTypesGrid.Rows[0].Height * (allowedTypesGrid.RowCount);
}
finally
{
allowedTypesGrid.ResumeLayout();
allowedTypesGrid.Cursor = Cursors.Default;
}
}
#endregion
}
class VGpuTypeRow : DataGridViewExRow
{
public VGPU_type VGpuType;
public bool EnabledType;
private readonly DataGridViewExImageCell ImageCell = new DataGridViewExImageCell();
private readonly DataGridViewTextBoxCell NameCell = new DataGridViewTextBoxCell();
public VGpuTypeRow(VGPU_type vGpuType, bool enabledType)
{
VGpuType = vGpuType;
EnabledType = enabledType;
Cells.AddRange(ImageCell,
NameCell);
UpdateDetails();
}
public void UpdateDetails()
{
ImageCell.Value = EnabledType ? Resources._000_Tick_h32bit_16 : Resources._000_Abort_h32bit_16;
NameCell.Value = VGpuType.Name();
}
}
}