mirror of
https://github.com/xcp-ng/xenadmin.git
synced 2024-11-23 20:36:33 +01:00
d7b519a53c
Signed-off-by: Konstantina Chremmou <Konstantina.Chremmou@cloud.com>
604 lines
20 KiB
C#
604 lines
20 KiB
C#
/* Copyright (c) Cloud Software Group, Inc.
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*
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* Redistribution and use in source and binary forms,
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* with or without modification, are permitted provided
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* that the following conditions are met:
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*
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* * Redistributions of source code must retain the above
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* copyright notice, this list of conditions and the
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* following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using XenAdmin.Model;
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using XenAdmin.Network;
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using System.Collections;
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using System.Linq;
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using XenAPI;
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using XenAdmin.Core;
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using XenCenterLib;
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// I think this is more complicated then it needs to be. Rather than have three different types of nodes,
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// depending on the grouping of the next level, we should just have one type of node and do something like
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// foreach (IXenObject o in XenSearchableObjects)
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// foreach (Grouping g in search.Grouping)
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// add node for the group;
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// add node for the object;
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// SRET 2009-04-28
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namespace XenAdmin.XenSearch
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{
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public interface IAcceptGroups
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{
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IAcceptGroups Add(Grouping grouping, Object group, int indent);
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void FinishedInThisGroup(bool defaultExpand);
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}
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public abstract class Group
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{
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public static Group GetGrouped(Search search)
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{
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Group group = GetGroupFor(null, search, search.EffectiveGrouping);
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GetGrouped(search, group);
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return group;
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}
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protected static Group GetGroupFor(Grouping grouping, Search search, Grouping subgrouping)
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{
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if (grouping is FolderGrouping)
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return new FolderGroup(search, grouping);
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else if (subgrouping == null)
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return new LeafGroup(search);
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else
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return new NodeGroup(search, subgrouping);
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}
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private static void GetGrouped(Search search, Group group)
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{
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search.Items = 0;
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foreach (IXenConnection connection in ConnectionsManager.XenConnectionsCopy)
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{
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if (connection.IsConnected && Helpers.GetPoolOfOne(connection) != null)
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{
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foreach (IXenObject o in connection.Cache.XenSearchableObjects)
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if (!Hide(o))
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group.FilterAdd(search.Query,o );
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}
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else
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{
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// Fake out disconnected connections with a host.
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// We do this because IXenConnection is not an IXenObject, and so
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// is not XenSearchable and cannot be put in the treeview.
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Host disconnectedHost = new Host();
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disconnectedHost.opaque_ref = connection.HostnameWithPort;
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disconnectedHost.name_label = Helpers.GetName(connection);
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disconnectedHost.Connection = connection;
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group.FilterAdd(search.Query, disconnectedHost);
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}
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}
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}
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private static bool Hide(IXenObject o)
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{
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if (XenAdminConfigManager.Provider.ObjectIsHidden(o.opaque_ref))
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return true;
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if (o is VM vm)
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{
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if (vm.Connection.Cache.Hosts.Any(Host.RestrictVtpm) &&
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vm.is_a_template &&
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vm.platform.TryGetValue("vtpm", out var result) && result.ToLower() == "true")
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return true;
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if (vm.is_control_domain || !vm.Show(XenAdminConfigManager.Provider.ShowHiddenVMs))
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return true;
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// Hide VMs on non-live hosts
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Host host = vm.Home();
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if (host != null && !host.IsLive())
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return true;
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}
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else if (o is SR sr)
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{
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if (!sr.Show(XenAdminConfigManager.Provider.ShowHiddenVMs) || sr.IsToolsSR())
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return true;
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// Hide SRs on non-live hosts
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Host host = sr.Home();
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if (host != null && !host.IsLive())
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return true;
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}
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else if (o is XenAPI.Network network)
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{
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return !network.Show(XenAdminConfigManager.Provider.ShowHiddenVMs);
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}
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else if (o is Folder folder)
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{
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// Hide the root folder
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return folder.IsRootFolder;
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}
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return false;
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}
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protected readonly Search search;
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protected Group(Search search)
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{
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this.search = search;
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}
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protected int Compare(object one, object other)
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{
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return Compare(one, other, search);
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}
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protected int CompareGroupKeys(GroupKey one, GroupKey other)
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{
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if (one == null && other == null)
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return 0;
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if (one == null)
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return -1;
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if (other == null)
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return 1;
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return Compare(one.Key, other.Key);
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}
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/// <summary>
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/// Rules:
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/// - Other objects come always come before IXenObjects. This is because if they are
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/// at the same level, they represent grouped items vs ungrouped items.
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/// - Then try and compare them using the requested sorting, if any.
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/// - If that fails, sort by type. For IXenObjects try a our own sort and then the
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/// built-in sort for the type. The result is not always alphabetical; see CA-27829.
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/// - If those still don't separate them, try object name.
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/// </summary>
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public static int Compare(object one, object other, Search search)
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{
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if (one == null && other == null)
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return 0;
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if (one == null)
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return -1;
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if (other == null)
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return 1;
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IXenObject oneXenObject = one as IXenObject;
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IXenObject otherXenObject = other as IXenObject;
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if (oneXenObject == null && otherXenObject == null)
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{
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//neither is an IXenObject => compare them as other objects
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if (search != null && search.Sorting != null)
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{
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foreach (Sort sort in search.Sorting)
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{
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int r = sort.Compare(one, other);
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if (r != 0)
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return r;
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}
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}
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if (one.GetType() == other.GetType() && one is IComparable)
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{
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int r1 = Comparer.Default.Compare(one, other);
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if (r1 != 0)
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return r1;
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}
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return StringUtility.NaturalCompare(one.ToString(), other.ToString());
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}
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if (oneXenObject == null)
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return -1;
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if (otherXenObject == null)
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return 1;
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// both are IXenObjects, compare them as such
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if (search != null && search.Sorting != null)
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{
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foreach (Sort sort in search.Sorting)
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{
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int r2 = sort.Compare(oneXenObject, otherXenObject);
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if (r2 != 0)
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return r2;
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}
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}
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int r3 = CompareByType(oneXenObject, otherXenObject);
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if (r3 != 0)
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return r3;
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r3 = Comparer.Default.Compare(oneXenObject, otherXenObject);
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if (r3 != 0)
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return r3;
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return StringUtility.NaturalCompare(Helpers.GetName(oneXenObject), Helpers.GetName(otherXenObject));
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}
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/// <summary>
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/// Compare two IXMOs by type. I wanted to use the proper user-facing type from
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/// PropertyAccessors.properties[PropertyNames.type] but it turned out to be much
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/// too slow. Instead we use the type of the object with a few tweaks to sort
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/// important objects first.
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/// </summary>
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private static int CompareByType(IXenObject oneXenObject, IXenObject otherXenObject)
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{
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string t1 = TypeOf(oneXenObject);
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string t2 = TypeOf(otherXenObject);
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return t1.CompareTo(t2);
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}
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private static string TypeOf(IXenObject o)
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{
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if (o is Folder)
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return "10";
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if (o is Pool)
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return "20";
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if (o is Host)
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return "30";
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VM vm = o as VM;
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if (vm != null && vm.IsRealVm())
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return "40";
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return o.GetType().ToString();
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}
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private void FilterAdd(Query query, IXenObject o)
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{
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if (query == null || !query.Match(o))
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return;
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Add(o);
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}
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public abstract void Add(IXenObject o);
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public virtual bool Populate(IAcceptGroups adapter)
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{
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return Populate(adapter, 0, true);
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}
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public abstract bool Populate(IAcceptGroups adapter, int indent, bool defaultExpand);
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public abstract void PopulateFor(IAcceptGroups adapter, GroupKey group, int indent, bool defaultExpand);
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public abstract void GetNextLevel(List<GroupKey> nextLevel);
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}
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public class GroupKey : IEquatable<GroupKey>
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{
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public readonly Grouping Grouping;
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public readonly object Key;
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public GroupKey(Grouping grouping, object key)
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{
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Grouping = grouping;
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Key = key;
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}
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public override int GetHashCode()
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{
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return Key.GetHashCode();
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}
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public bool Equals(GroupKey other)
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{
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return other != null && Grouping.Equals(other.Grouping) && Key.Equals(other.Key);
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}
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public override bool Equals(object obj)
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{
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return obj is GroupKey other && Equals(other);
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}
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}
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public abstract class AbstractNodeGroup : Group
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{
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protected readonly Dictionary<GroupKey, Group> grouped;
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protected Group ungrouped = null; //this is late bound
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protected readonly Grouping grouping;
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protected AbstractNodeGroup(Search search, Grouping grouping)
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: base(search)
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{
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this.grouped = new Dictionary<GroupKey, Group>();
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this.grouping = grouping;
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}
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public override bool Populate(IAcceptGroups adapter)
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{
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return Populate(adapter, 0, false);
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}
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public override bool Populate(IAcceptGroups adapter, int indent, bool defaultExpand)
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{
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bool added = false;
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List<GroupKey> groups = new List<GroupKey>();
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GetNextLevel(groups);
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groups.Sort(CompareGroupKeys);
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foreach (GroupKey group in groups)
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{
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IAcceptGroups subAdapter = adapter.Add(group.Grouping, group.Key, indent);
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if (subAdapter == null)
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continue;
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added = true;
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PopulateFor(subAdapter, group, indent + 1, defaultExpand);
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}
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adapter.FinishedInThisGroup(defaultExpand);
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return added;
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}
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public override void PopulateFor(IAcceptGroups adapter, GroupKey group, int indent, bool defaultExpand)
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{
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if (grouped.ContainsKey(group))
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{
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grouped[group].Populate(adapter, indent, defaultExpand);
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}
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else if (ungrouped != null)
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{
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ungrouped.PopulateFor(adapter, group, indent, defaultExpand);
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}
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}
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public override void GetNextLevel(List<GroupKey> nextLevel)
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{
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nextLevel.AddRange(grouped.Keys);
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if(ungrouped != null)
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ungrouped.GetNextLevel(nextLevel);
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}
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public Group FindOrAddSubgroup(Grouping grouping, object o, Grouping subgrouping)
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{
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GroupKey key = new GroupKey(grouping, o);
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if (!grouped.ContainsKey(key))
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grouped[key] = GetGroupFor(grouping, search, subgrouping);
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return grouped[key];
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}
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}
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public class NodeGroup : AbstractNodeGroup
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{
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public NodeGroup(Search search, Grouping grouping)
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: base(search, grouping)
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{
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}
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public override void Add(IXenObject o)
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{
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if (grouping.BelongsAsGroupNotMember(o))
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{
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GroupKey key = new GroupKey(grouping, o);
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if (!grouped.ContainsKey(key))
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grouped[key] = GetGroupFor(grouping, search, grouping.subgrouping);
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return;
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}
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Object group = grouping.GetGroup(o);
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if (group == null)
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{
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AddUngrouped(o);
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return;
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}
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IList groups = group as IList;
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if (groups == null)
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{
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AddGrouped(o, group);
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return;
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}
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if (groups.Count == 0)
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{
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AddUngrouped(o);
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return;
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}
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foreach (Object g in groups)
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{
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if (g == null)
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{
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AddUngrouped(o);
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continue;
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}
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AddGrouped(o, g);
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}
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}
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private void AddGrouped(IXenObject o, Object group)
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{
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// We sometimes need to apply the query to the group. For example, suppose VM 1
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// is connected to Network 1 and Network 2. Then "VMs grouped by Network" will
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// show
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//
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// -- Network 1
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// -- VM 1
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// -- Network 2
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// -- VM 1
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//
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// So far so good. Now consider "VMs connected to Network 1 grouped by Network".
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// Without the following piece of code, that would show exactly the same thing:
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// because the second VM 1 is connected to Network 1, and is correctly grouped
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// in Network 2. But what the user presumably wanted to see was just Network 1
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// with its VMs under it: and that is achieved by applying the filter to the
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// networks.
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//
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// The consequence when adding new searches is that a search that returns a
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// XenObject of type T must return (T)o rather than null when o is a T,
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// otherwise if you both group and filter by that type, the group will fail
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// to match the filter and you'll get no results.
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//
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IXenObject groupModelObject = group as IXenObject;
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if (groupModelObject != null && XenAdminConfigManager.Provider.ObjectIsHidden(groupModelObject.opaque_ref))
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{
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return;
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}
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if (search.Query != null && groupModelObject != null)
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{
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QueryFilter subquery = grouping.GetRelevantGroupQuery(search);
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if (subquery != null && subquery.Match(groupModelObject) == false)
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return;
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}
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Group nextGroup;
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// Some types of grouping can add several levels to the hierarchy.
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// This should not be confused with the IList in Add(IXenObject o):
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// that adds the item to several groups, whereas this adds it to a
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// single group several levels deep. In order to reach here,
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// grouping.GetGroup(o) must return a list of arrays.
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//
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// NB We don't do the GetRelevantGroupQuery() check as above for the
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// groups added in this way because we never need it: but if we ever
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// add it, we should probably do a first pass to check all the groups
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// first before adding any.
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Array groups = group as Array;
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if (groups != null)
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{
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nextGroup = this;
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for (int i = 0; i < groups.Length; ++i)
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{
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Grouping gr = (i == groups.Length - 1 ? grouping.subgrouping : grouping);
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nextGroup = (nextGroup as AbstractNodeGroup).FindOrAddSubgroup(grouping, groups.GetValue(i), gr);
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}
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}
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else
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{
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nextGroup = FindOrAddSubgroup(grouping, group, grouping.subgrouping);
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}
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nextGroup.Add(o);
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}
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protected void AddUngrouped(IXenObject o)
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{
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if (!XenAdminConfigManager.Provider.ObjectIsHidden(o.opaque_ref))
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{
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if (ungrouped == null)
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ungrouped = GetGroupFor(grouping, search, grouping.subgrouping);
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ungrouped.Add(o);
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}
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}
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}
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public class FolderGroup : AbstractNodeGroup
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{
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public FolderGroup(Search search, Grouping grouping)
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: base(search, grouping)
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{
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}
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public override void Add(IXenObject o)
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{
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if (o is Folder)
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{
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GroupKey key = new GroupKey(grouping, o);
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if (!grouped.ContainsKey(key))
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grouped[key] = new FolderGroup(search, grouping);
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}
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else
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{
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if (ungrouped == null)
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ungrouped = new LeafGroup(search);
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ungrouped.Add(o);
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}
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}
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}
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public class LeafGroup : Group
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{
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internal readonly List<IXenObject> items;
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public LeafGroup(Search search)
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: base(search)
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{
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this.items = new List<IXenObject>();
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}
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public override void Add(IXenObject o)
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{
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if (o is Folder && items.Contains(o)) // one folder can appear on several connections
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return;
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search.Items++;
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items.Add(o);
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}
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public override bool Populate(IAcceptGroups adapter, int indent, bool defaultExpand)
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{
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bool added = false;
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items.Sort(Compare);
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foreach (IXenObject o in items)
|
|
{
|
|
IAcceptGroups subAdapter = adapter.Add(null, o, indent);
|
|
|
|
if (subAdapter != null)
|
|
{
|
|
added = true;
|
|
subAdapter.FinishedInThisGroup(defaultExpand);
|
|
}
|
|
}
|
|
|
|
adapter.FinishedInThisGroup(defaultExpand);
|
|
|
|
return added;
|
|
}
|
|
|
|
public override void GetNextLevel(List<GroupKey> nextLevel)
|
|
{
|
|
foreach(IXenObject item in items)
|
|
nextLevel.Add(new GroupKey(null, item));
|
|
}
|
|
|
|
public override void PopulateFor(IAcceptGroups adapter, GroupKey group, int indent, bool defaultExpand)
|
|
{
|
|
adapter.FinishedInThisGroup(defaultExpand);
|
|
}
|
|
}
|
|
}
|