xenadmin/XenModel/XenAPI/GPU_group.cs

372 lines
18 KiB
C#
Raw Normal View History

/*
* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1) Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2) Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using CookComputing.XmlRpc;
namespace XenAPI
{
public partial class GPU_group : XenObject<GPU_group>
{
public GPU_group()
{
}
public GPU_group(string uuid,
string name_label,
string name_description,
List<XenRef<PGPU>> PGPUs,
List<XenRef<VGPU>> VGPUs,
string[] GPU_types,
Dictionary<string, string> other_config,
allocation_algorithm allocation_algorithm)
{
this.uuid = uuid;
this.name_label = name_label;
this.name_description = name_description;
this.PGPUs = PGPUs;
this.VGPUs = VGPUs;
this.GPU_types = GPU_types;
this.other_config = other_config;
this.allocation_algorithm = allocation_algorithm;
}
/// <summary>
/// Creates a new GPU_group from a Proxy_GPU_group.
/// </summary>
/// <param name="proxy"></param>
public GPU_group(Proxy_GPU_group proxy)
{
this.UpdateFromProxy(proxy);
}
public override void UpdateFrom(GPU_group update)
{
uuid = update.uuid;
name_label = update.name_label;
name_description = update.name_description;
PGPUs = update.PGPUs;
VGPUs = update.VGPUs;
GPU_types = update.GPU_types;
other_config = update.other_config;
allocation_algorithm = update.allocation_algorithm;
}
internal void UpdateFromProxy(Proxy_GPU_group proxy)
{
uuid = proxy.uuid == null ? null : (string)proxy.uuid;
name_label = proxy.name_label == null ? null : (string)proxy.name_label;
name_description = proxy.name_description == null ? null : (string)proxy.name_description;
PGPUs = proxy.PGPUs == null ? null : XenRef<PGPU>.Create(proxy.PGPUs);
VGPUs = proxy.VGPUs == null ? null : XenRef<VGPU>.Create(proxy.VGPUs);
GPU_types = proxy.GPU_types == null ? new string[] {} : (string [])proxy.GPU_types;
other_config = proxy.other_config == null ? null : Maps.convert_from_proxy_string_string(proxy.other_config);
allocation_algorithm = proxy.allocation_algorithm == null ? (allocation_algorithm) 0 : (allocation_algorithm)Helper.EnumParseDefault(typeof(allocation_algorithm), (string)proxy.allocation_algorithm);
}
public Proxy_GPU_group ToProxy()
{
Proxy_GPU_group result_ = new Proxy_GPU_group();
result_.uuid = (uuid != null) ? uuid : "";
result_.name_label = (name_label != null) ? name_label : "";
result_.name_description = (name_description != null) ? name_description : "";
result_.PGPUs = (PGPUs != null) ? Helper.RefListToStringArray(PGPUs) : new string[] {};
result_.VGPUs = (VGPUs != null) ? Helper.RefListToStringArray(VGPUs) : new string[] {};
result_.GPU_types = GPU_types;
result_.other_config = Maps.convert_to_proxy_string_string(other_config);
result_.allocation_algorithm = allocation_algorithm_helper.ToString(allocation_algorithm);
return result_;
}
/// <summary>
/// Creates a new GPU_group from a Hashtable.
/// </summary>
/// <param name="table"></param>
public GPU_group(Hashtable table)
{
uuid = Marshalling.ParseString(table, "uuid");
name_label = Marshalling.ParseString(table, "name_label");
name_description = Marshalling.ParseString(table, "name_description");
PGPUs = Marshalling.ParseSetRef<PGPU>(table, "PGPUs");
VGPUs = Marshalling.ParseSetRef<VGPU>(table, "VGPUs");
GPU_types = Marshalling.ParseStringArray(table, "GPU_types");
other_config = Maps.convert_from_proxy_string_string(Marshalling.ParseHashTable(table, "other_config"));
allocation_algorithm = (allocation_algorithm)Helper.EnumParseDefault(typeof(allocation_algorithm), Marshalling.ParseString(table, "allocation_algorithm"));
}
public bool DeepEquals(GPU_group other)
{
if (ReferenceEquals(null, other))
return false;
if (ReferenceEquals(this, other))
return true;
return Helper.AreEqual2(this._uuid, other._uuid) &&
Helper.AreEqual2(this._name_label, other._name_label) &&
Helper.AreEqual2(this._name_description, other._name_description) &&
Helper.AreEqual2(this._PGPUs, other._PGPUs) &&
Helper.AreEqual2(this._VGPUs, other._VGPUs) &&
Helper.AreEqual2(this._GPU_types, other._GPU_types) &&
Helper.AreEqual2(this._other_config, other._other_config) &&
Helper.AreEqual2(this._allocation_algorithm, other._allocation_algorithm);
}
public override string SaveChanges(Session session, string opaqueRef, GPU_group server)
{
if (opaqueRef == null)
{
System.Diagnostics.Debug.Assert(false, "Cannot create instances of this type on the server");
return "";
}
else
{
if (!Helper.AreEqual2(_name_label, server._name_label))
{
GPU_group.set_name_label(session, opaqueRef, _name_label);
}
if (!Helper.AreEqual2(_name_description, server._name_description))
{
GPU_group.set_name_description(session, opaqueRef, _name_description);
}
if (!Helper.AreEqual2(_other_config, server._other_config))
{
GPU_group.set_other_config(session, opaqueRef, _other_config);
}
if (!Helper.AreEqual2(_allocation_algorithm, server._allocation_algorithm))
{
GPU_group.set_allocation_algorithm(session, opaqueRef, _allocation_algorithm);
}
return null;
}
}
public static GPU_group get_record(Session session, string _gpu_group)
{
return new GPU_group((Proxy_GPU_group)session.proxy.gpu_group_get_record(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse());
}
public static XenRef<GPU_group> get_by_uuid(Session session, string _uuid)
{
return XenRef<GPU_group>.Create(session.proxy.gpu_group_get_by_uuid(session.uuid, (_uuid != null) ? _uuid : "").parse());
}
public static List<XenRef<GPU_group>> get_by_name_label(Session session, string _label)
{
return XenRef<GPU_group>.Create(session.proxy.gpu_group_get_by_name_label(session.uuid, (_label != null) ? _label : "").parse());
}
public static string get_uuid(Session session, string _gpu_group)
{
return (string)session.proxy.gpu_group_get_uuid(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse();
}
public static string get_name_label(Session session, string _gpu_group)
{
return (string)session.proxy.gpu_group_get_name_label(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse();
}
public static string get_name_description(Session session, string _gpu_group)
{
return (string)session.proxy.gpu_group_get_name_description(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse();
}
public static List<XenRef<PGPU>> get_PGPUs(Session session, string _gpu_group)
{
return XenRef<PGPU>.Create(session.proxy.gpu_group_get_pgpus(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse());
}
public static List<XenRef<VGPU>> get_VGPUs(Session session, string _gpu_group)
{
return XenRef<VGPU>.Create(session.proxy.gpu_group_get_vgpus(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse());
}
public static string[] get_GPU_types(Session session, string _gpu_group)
{
return (string [])session.proxy.gpu_group_get_gpu_types(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse();
}
public static Dictionary<string, string> get_other_config(Session session, string _gpu_group)
{
return Maps.convert_from_proxy_string_string(session.proxy.gpu_group_get_other_config(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse());
}
public static allocation_algorithm get_allocation_algorithm(Session session, string _gpu_group)
{
return (allocation_algorithm)Helper.EnumParseDefault(typeof(allocation_algorithm), (string)session.proxy.gpu_group_get_allocation_algorithm(session.uuid, (_gpu_group != null) ? _gpu_group : "").parse());
}
public static void set_name_label(Session session, string _gpu_group, string _label)
{
session.proxy.gpu_group_set_name_label(session.uuid, (_gpu_group != null) ? _gpu_group : "", (_label != null) ? _label : "").parse();
}
public static void set_name_description(Session session, string _gpu_group, string _description)
{
session.proxy.gpu_group_set_name_description(session.uuid, (_gpu_group != null) ? _gpu_group : "", (_description != null) ? _description : "").parse();
}
public static void set_other_config(Session session, string _gpu_group, Dictionary<string, string> _other_config)
{
session.proxy.gpu_group_set_other_config(session.uuid, (_gpu_group != null) ? _gpu_group : "", Maps.convert_to_proxy_string_string(_other_config)).parse();
}
public static void add_to_other_config(Session session, string _gpu_group, string _key, string _value)
{
session.proxy.gpu_group_add_to_other_config(session.uuid, (_gpu_group != null) ? _gpu_group : "", (_key != null) ? _key : "", (_value != null) ? _value : "").parse();
}
public static void remove_from_other_config(Session session, string _gpu_group, string _key)
{
session.proxy.gpu_group_remove_from_other_config(session.uuid, (_gpu_group != null) ? _gpu_group : "", (_key != null) ? _key : "").parse();
}
public static void set_allocation_algorithm(Session session, string _gpu_group, allocation_algorithm _allocation_algorithm)
{
session.proxy.gpu_group_set_allocation_algorithm(session.uuid, (_gpu_group != null) ? _gpu_group : "", allocation_algorithm_helper.ToString(_allocation_algorithm)).parse();
}
public static XenRef<GPU_group> create(Session session, string _name_label, string _name_description, Dictionary<string, string> _other_config)
{
return XenRef<GPU_group>.Create(session.proxy.gpu_group_create(session.uuid, (_name_label != null) ? _name_label : "", (_name_description != null) ? _name_description : "", Maps.convert_to_proxy_string_string(_other_config)).parse());
}
public static XenRef<Task> async_create(Session session, string _name_label, string _name_description, Dictionary<string, string> _other_config)
{
return XenRef<Task>.Create(session.proxy.async_gpu_group_create(session.uuid, (_name_label != null) ? _name_label : "", (_name_description != null) ? _name_description : "", Maps.convert_to_proxy_string_string(_other_config)).parse());
}
public static void destroy(Session session, string _self)
{
session.proxy.gpu_group_destroy(session.uuid, (_self != null) ? _self : "").parse();
}
public static XenRef<Task> async_destroy(Session session, string _self)
{
return XenRef<Task>.Create(session.proxy.async_gpu_group_destroy(session.uuid, (_self != null) ? _self : "").parse());
}
public static List<XenRef<VGPU_type>> get_enabled_VGPU_types(Session session, string _self)
{
return XenRef<VGPU_type>.Create(session.proxy.gpu_group_get_enabled_vgpu_types(session.uuid, (_self != null) ? _self : "").parse());
}
public static XenRef<Task> async_get_enabled_VGPU_types(Session session, string _self)
{
return XenRef<Task>.Create(session.proxy.async_gpu_group_get_enabled_vgpu_types(session.uuid, (_self != null) ? _self : "").parse());
}
public static List<XenRef<VGPU_type>> get_supported_VGPU_types(Session session, string _self)
{
return XenRef<VGPU_type>.Create(session.proxy.gpu_group_get_supported_vgpu_types(session.uuid, (_self != null) ? _self : "").parse());
}
public static XenRef<Task> async_get_supported_VGPU_types(Session session, string _self)
{
return XenRef<Task>.Create(session.proxy.async_gpu_group_get_supported_vgpu_types(session.uuid, (_self != null) ? _self : "").parse());
}
public static long get_remaining_capacity(Session session, string _self, string _vgpu_type)
{
return long.Parse((string)session.proxy.gpu_group_get_remaining_capacity(session.uuid, (_self != null) ? _self : "", (_vgpu_type != null) ? _vgpu_type : "").parse());
}
public static XenRef<Task> async_get_remaining_capacity(Session session, string _self, string _vgpu_type)
{
return XenRef<Task>.Create(session.proxy.async_gpu_group_get_remaining_capacity(session.uuid, (_self != null) ? _self : "", (_vgpu_type != null) ? _vgpu_type : "").parse());
}
public static List<XenRef<GPU_group>> get_all(Session session)
{
return XenRef<GPU_group>.Create(session.proxy.gpu_group_get_all(session.uuid).parse());
}
public static Dictionary<XenRef<GPU_group>, GPU_group> get_all_records(Session session)
{
return XenRef<GPU_group>.Create<Proxy_GPU_group>(session.proxy.gpu_group_get_all_records(session.uuid).parse());
}
private string _uuid;
public virtual string uuid {
get { return _uuid; }
set { if (!Helper.AreEqual(value, _uuid)) { _uuid = value; Changed = true; NotifyPropertyChanged("uuid"); } }
}
private string _name_label;
public virtual string name_label {
get { return _name_label; }
set { if (!Helper.AreEqual(value, _name_label)) { _name_label = value; Changed = true; NotifyPropertyChanged("name_label"); } }
}
private string _name_description;
public virtual string name_description {
get { return _name_description; }
set { if (!Helper.AreEqual(value, _name_description)) { _name_description = value; Changed = true; NotifyPropertyChanged("name_description"); } }
}
private List<XenRef<PGPU>> _PGPUs;
public virtual List<XenRef<PGPU>> PGPUs {
get { return _PGPUs; }
set { if (!Helper.AreEqual(value, _PGPUs)) { _PGPUs = value; Changed = true; NotifyPropertyChanged("PGPUs"); } }
}
private List<XenRef<VGPU>> _VGPUs;
public virtual List<XenRef<VGPU>> VGPUs {
get { return _VGPUs; }
set { if (!Helper.AreEqual(value, _VGPUs)) { _VGPUs = value; Changed = true; NotifyPropertyChanged("VGPUs"); } }
}
private string[] _GPU_types;
public virtual string[] GPU_types {
get { return _GPU_types; }
set { if (!Helper.AreEqual(value, _GPU_types)) { _GPU_types = value; Changed = true; NotifyPropertyChanged("GPU_types"); } }
}
private Dictionary<string, string> _other_config;
public virtual Dictionary<string, string> other_config {
get { return _other_config; }
set { if (!Helper.AreEqual(value, _other_config)) { _other_config = value; Changed = true; NotifyPropertyChanged("other_config"); } }
}
private allocation_algorithm _allocation_algorithm;
public virtual allocation_algorithm allocation_algorithm {
get { return _allocation_algorithm; }
set { if (!Helper.AreEqual(value, _allocation_algorithm)) { _allocation_algorithm = value; Changed = true; NotifyPropertyChanged("allocation_algorithm"); } }
}
}
}